Virtual reality and augmented reality (VR/AR) are now transforming the educational system in schools and colleges. Students are enthralled by 3D technology, which allow them to have a more engaging learning experience with their apps.
Immersive technology is changing the face of higher education in India.
Traditional classrooms are being phased out of educational institutions in favour of new classrooms. While online learning provides convenience and flexibility in the learning process, it is not without its drawbacks. One of the primary drawbacks of remote learning is the level of distraction students suffer as a result of the variety of different content available on the devices they are using to study. Learners' attention spans and levels of engagement have both decreased as a result of the move from books to digital media. A key obstacle for online classrooms is the duplication of practical-based learning required for technical courses such as engineering, medicine, architecture, and so on.
In this case, technological upheaval turns out to be a blessing in disguise. Immersive technologies like VR and AR are assisting in the transformation of India's higher education scene. They address all of the issues that the new-age remote learning process faces, as well as helping to improve teaching-learning experiences. They created studies that were interactive, engaging, and immersive in nature.
The function of VR/AR in the pedagogical system will be redefined in India's teaching-learning area as a result of this case. As a result, ed-tech companies will be required to develop a wide range of AR/VR apps that will help to expand the education sector.
What is the impact of virtual reality and augmented reality on education in India?
By increasing engagement and interaction, VR and AR can make the teaching-learning process more interactive and engaging.
Virtual reality is being used to help students in higher education grasp a variety of topics, ranging from history to human anatomy in science. Students can thoroughly immerse themselves in the subjects with the help of virtual tours. As a result, involving them in the learning process can be more efficient and effective.
Virtual reality and augmented reality applications use images, music, text, and other data to create dynamic real-world ecosystems and visualisations. As a result, rather than learning traditional subjects in a classroom setting, students can use a virtual world to acquire concepts more effectively.
The projected teaching and learning system are certain to include AI, VR, and AR. With advancements in these new sectors of technology, classroom learning will be radically altered. Even so, technology is progressing, and many students are benefiting from it. It is one of the most important things in modern times that has a direct impact on the Indian education system by incorporating digital transformation in higher education and K-12.
As a result, virtual reality is expected to grow in popularity and influence in the future. Stronger tools for augmented prototyping of real-world experiences will be available to the country's teaching-learning community.
Virtual reality and augmented reality (VR/AR) have the potential to make educational programmes more instructive and entertaining. The inner wiring and thinking pattern of millennials have been drastically altered by technology. Reading is a less popular pastime among today's pupils. Instead, they'd want to watch videos and visual presentations of what's being taught in the classroom through those books, and they'd prefer to learn through more interactive educational experiences. Technology has played a crucial role in bringing this breakthrough.
The current state of virtual reality and augmented reality in the Indian educational market
The use of virtual and augmented reality technology in India is still in its early stages. Several Indian start-ups are currently experimenting with AR and VR technology to find solutions for the Indian higher education sector. Some state governments in India are also actively assisting VR and AR start-ups by giving incubator mentoring.
Virtual reality and augmented reality are two new technologies with a lot of potential to improve education. They have the ability to create deep learning experiences that enable learning by doing, resulting in increased learning efficacy.
Moving forward, AI-powered private tutors that can keep track of your learning choices and behaviour, monitor progress, and provide solutions to develop tailored learning modules may not be far off.